8-bit color channels holding you back?
Want colors values greater than 1.0?
Want a floating-point buffer even though the hardware doesn't exist yet?
Want control over exposure and gamma?
Fusion Industries is proud to release "HDR for OpenGL", a class which allows floating-point high dynamic range images to be used in OpenGL! Works on all video cards (TNT/GeForce/Radeon) and no extensions are required.
The future is now! Get HDR for OpenGL.